
Fun Clicker – A Deceptive Clicker Game with Hidden Horror
Fun Clicker is an incremental clicker game that begins with bright colors, cheerful music, and a simple goal: click the smiling green character to earn points. Created by Voidder on Scratch, the game appears playful and harmless at first glance. However, as players progress, Fun Clicker slowly reveals itself as a psychological horror experience disguised as a casual idle game. What starts as lighthearted clicking evolves into a disturbing commentary on obsession, greed, and the loss of humanity.

Simple Clicker Gameplay with a Dark Twist
At its core, Fun Clicker follows familiar clicker game mechanics. Players generate clicks, spend them on upgrades, and watch numbers grow. The simplicity is intentional, drawing players in before the tone begins to shift.
The core gameplay loop
You click the central character to earn Clicks, then spend those Clicks in the shop to increase how fast you can earn more. As your total grows, the game automatically unlocks visual changes, new skins, and fragments of story that hint something is wrong. There is no timer or pressure, allowing players to progress at their own pace while the atmosphere quietly becomes more unsettling.
Upgrade system and progression
Progression in Fun Clicker depends on smart use of upgrades. Each purchase pushes you closer to the next transformation stage.
Key upgrades explained
- +1 Click (Cost 25): The basic starting upgrade that helps establish early momentum.
- +20 Click (Cost 250): A major early boost that significantly speeds up progress.
- +100 Click (Cost 1K): The core mid-game upgrade required to reach higher click totals.
Auto click upgrades
These upgrades generate clicks automatically, allowing progression without constant input. While effective, their presence reinforces the game’s theme of detachment and loss of control.
- Ultra Fun Mode (Cost 20M): Advertised as a reward, this upgrade subverts expectations by reinforcing the endless loop instead of offering closure.
- End Game (Cost 5M): Triggers the final stages of the experience, where Fun Clicker fully abandons its cheerful disguise.
The evolution of the character
Fun Clicker focuses on a single entity that changes form as your click count increases. Each phase represents a shift in tone and meaning.
From innocence to horror
The game begins with a bright green smiling face, symbolizing simplicity and innocence. As clicks increase, the character’s expressions become uneasy, angry, and eventually disturbing. Cartoon features are replaced with realistic human elements, creating an uncanny and uncomfortable effect. In the final stages, the character transforms into a spider-like or void entity that dominates the screen. At this point, the game no longer feels like a traditional clicker but a horror experience built on anticipation and unease rather than sudden action.
A metaphor hidden in plain sight
Beneath its mechanics, Fun Clicker tells a clear story. The pursuit of higher numbers and constant upgrades corrupts the character instead of saving it. What seems like progress becomes destruction, turning a cheerful mascot into a monster.


























